Dragon Writer Luc

Game Plans

Sundays:

A set of games I can play while watching the other streamers on the multistream and interacting with chat. Must fit the format of shorter (2-hour) streams.

 

  • Super Mario (current: Odyssey)

  • Picross S (when I need a break: S2)

  • Power Wash Simulator (between games)

Choice Games:

A set of games I really want to play, whether by express choice or a sense of obligation. Twitch viewers can populate this with a points redemption. Presently, I am finishing series that I started earlier and then gained further access to series entries after finishing the set.

This set is on Mondays & Saturdays.

 

  • Final Fantasy

  • The Legend of Zelda (on deck: Twilight Princess)

  • Metroid

  • Pokemon
  • Wonder Boy
  • Xenoblade Chronicles (current: X Definitive Edition)

Event Games/Etc.:

Games and other streams voted on by the community for certain events. Most often, this is for annual events such as my Twitch Affiliate anniversary and my streaming anniversary, or as a break between finishing game series. There can be more of these if Twitch subscription milestones are hit.

 

  • Between Twitch series: model building
  • First Saturday monthly: Hollow Knight Randomizer

 

RAPID TEMPERATURE SHIFT

 

Super Mario Odyssey - https://youtu.be/qcIMkUjdHyI

 

Thankfully Mario doesn't need to spend time acclimating.

 

I think Seaside and Metro are the only kingdoms with minigames that are ridiculously challenging, though Seaside's is less so. That's one that I'll go back to if I'm missing cap throws at the end. It's not that bad, but I also don't want to be spending more than about ten minutes on a given moon that isn't a platforming challenge.

 

The quick-swim technique is, of course, exactly the same as a midair dive. Same button presses and everything. But the in-game instructions say that you need to press ZL (ground pound) and Y (dive) "together," which sounds like "at the same time" to the average player and is 100% not going to work: you need to press Y after the ground pound animation has already begun. Which is why I never figured it out originally. I didn't learn it from watching speedruns, either, because they don't tell you what buttons they're pressing! I just knew that ground pound was part of the button combo and tried things until it worked during that Wooded Kingdom challenge.

 

I don't think there's a lot left to Snow Kingdom at this point, but I didn't have the time to keep playing and dividing it into "surface" and "town" is a decent division. After the mandatory moons, though, the town doesn't have a lot left. At a guess… less than ten moons. I hope those other two purple coins are in the town because if they aren't, I'm going to be needing to look those up again. I don't like having to look up purple coin locations online.

Weekly Streams

Sunday

1-3 PM EST

Super Mario Odyssey

Monday

5-9 PM EST

Xenoblade Chronicles X:

Definitive Edition

Friday

5-9 PM EST

Xenoblade Chronicles X:

Definitive Edition