Dragon Writer Luc

Game Plans

Sundays:

A set of games I can play while watching the other streamers on the multistream and interacting with chat. Must fit the format of shorter (2-hour) streams.

 

  • Donkey Kong Bananza

  • Picross S (when I need a break: S2)

  • Power Wash Simulator (between games)

Choice Games:

A set of games I really want to play, whether by express choice or a sense of obligation. Twitch viewers can populate this with a points redemption. Presently, I am finishing series that I started earlier and then gained further access to series entries after finishing the set.

This set is on Mondays & Saturdays.

 

  • Final Fantasy

  • The Legend of Zelda (on deck: Twilight Princess)

  • Metroid

  • Pokemon
  • Wonder Boy
  • Xenoblade Chronicles (current: X Definitive Edition)

Event Games/Etc.:

Games and other streams voted on by the community for certain events. Most often, this is for annual events such as my Twitch Affiliate anniversary and my streaming anniversary, or as a break between finishing game series. There can be more of these if Twitch subscription milestones are hit.

 

  • 5-year Stream Anniversary: Breath of the Wild 100%-ish
  • Between Twitch series: model building
  • First Saturday monthly: Hollow Knight Randomizer

 

DK HAS A JOB?

 

Donkey Kong Bananza - https://youtu.be/2bXnxLSUTIM

 

I guess he has to pay for his private island somehow.

 

Immediately into the game, we get a ton of things that make little sense. At the same time, DK isn't exactly the type to ask questions, so we might not get many answers. I expect to find out what the Odd Rock with "VOID" all over his body is. I do not expect to find out why the underground is mostly islands floating in empty space.

 

I haven't streamed any tile-based resource mining games, but I have streamed a few other games where you need to hunt for resources. From those, you probably can guess what I meant at the start of the game. Given finite resources, I am a hoarder. In tile-based games, I will mine every possible tile. These games usually have permanent tile destruction, so that's a possible thing to do. I discovered within this stream that destruction is not permanent and gold is infinite, so don't expect me to methodically destroy everything. This game isn't built to allow that.

 

Another thing about the game, though, is that its resources are meant to be discoverable. You don't require treasure maps, though those certainly exist if you dig enough. But between the clap radar and the obvious weak (or sometimes strong) walls in front of major items, the designers didn't want you to have to dig around randomly to find things. While you do have to go everywhere, you don't actually have to spend a ton of time just digging. Even though I'm going for 100%, I don't expect this game to feel tedious.

Weekly Streams

Sunday

1-3 PM EST

Donkey Kong Bananza

Monday

5-9 PM EST

Xenoblade Chronicles X:

Definitive Edition

Saturday

9 AM-1 PM EST

Xenoblade Chronicles X:

Definitive Edition